People definitely need to get out of their minds that a war with China in defense of Taiwan will be anything like the Iraq and Afghanistan wars. Thousands could die in a single strike on a U.S. aircraft carrier or other ships and that is what this war game is demonstrating:
The game umpires include two doctoral students at the Massachusetts Institute of Technology, a former Marine captain and Eric Heginbotham, a principal research scientist with MIT’s Center for International Studies and author of five books and numerous articles on China’s military power. Overseeing the project is Mark Cancian, a CSIS senior advisor and retired Marine colonel.
Some variants had Japan involved from the start. The Philippines allowed U.S. basing in some iterations, but not others. Game moderators permitted U.S. strikes on mainland China in some, but not others.
Throughout the week the game always reaches a stopping point where the players know the likely outcome and, nearly always within the roughly three-week timeframe of simulated combat, it reaches a stalemate on Taiwan between U.S. and Chinese ground forces. (……)
On the first U.S. turn, the players lost an entire aircraft carrier, though it was on the board from the “baseline” opening and not that team’s choice to have it where it was located. In a version earlier in the week, the United States lost 700 aircraft over the three-week battle.
None of these provided a pretty outcome, but in each of the versions, the United States prevailed, Cancian said.
Army Times
You can read more at the link, but these war games are showing the U.S. can win in the near term such conflict at great cost, however 10 years from now would that still be the case?